You can fight for money but don't steal food. It can be bought in Moon- glow. Look in the chambers of Lord British for the magic carpet. The cities and shrines are almost the same as Ultima 4. You can find people in every town who know the passwords to the dungeons. You will need to get an item from Empath Abbey to climb the mountains before completing the game. Starting Off When first starting the game you will find yourself in a hut in the middle of a thick forest in the NW of Britannia. Before you leave this hut have a good look around, not only inside but outside. Find the horse and talk to him. You should save your game before you venture out into the wilderness this will save you having to go through the stuff at the start again if you happen to get killed. I recommend that the first place you visit is the Castle of Lord British. Getting there should be simple since now you know where you are. Just make your way East to the Dragon Spine Mountains and then follow them south until you find the way through. This appears on your map as an plain brown area. Save your game along the way incase you run into some monsters and get killed. Exploring and Mapping Again in this type of game accurate map making is very important, map everything, Towns, keeps, lighthouses and especially dungeons. Mark in all doors, secret doors, traps and ways up or down. And label things like Inns, taverns, Guilds, Apothecaries, pubs, shipwrights etc. Some times it will be necessary to visit one place more than once so if a certain person tells you to get a piece of information from somewhere else then make note of where he or she was so you don't have to go searching again when you return. Once you have found a Sextant (and there is one to be found) make a list of all the localities and their grid references, it will help. You will notice that there are a lot of inscriptions or runes around the map. Make an effort to translate all of them into English, you will need to know where some key locations are later in the game. Finding Your Party Unlike other Role Playing Games in Ultima you must find your party and not create it. Since Ultima IV (Quest Of The Avatar) the rest of your party have gone on to live there own lives and do other things, you will come across them in your travels and you should allow them to join you once again. If you are new to Ultima you of course won't know who I am talking about, when you come across them they will recognise you. But I will give you a list of all of them and where to find them, Jana - Secret passage under the town of Yew Mariah - The Lycaeum Katrina - New Magincia Gefory - Buccaneer's Den Dupre - Bordermarch Keep You may only have six characters in your party at any one time so you must choose who you will have. Dungeons Some of the dungeons you will delve into are very intricate, accurate mapping is a must. I don't find it necessary to map dungeon rooms, I just represent them as a square with an `R' in it. If the room contains a way up or down I just put a little up or down arrow in the square. Some rooms will have secret panels that you must push or walk over in order to open up other parts of the room. Sometimes you may have to throw something like an axe in order to activate a panel, or open a door. It's a good idea that when you have defeated all the monsters in the room to walk around a bit and push things in order to see if there are any secret passages. A good guideline to follow is that if the word "Victory" doesn't appear when you have killed all the beasties there is something more to do. Combat Get into as much combat as you can. The more experience points you have the more levels you will gain, and the stronger you will become. What's different about the combat system used here is that the character who kills the monster gets the experience points, instead of everybody getting there share. So try and give everybody there share of kills, so you won't have some characters falling behind in levels. Having a mage that can cast spells from the 8th circle is a must, spells like Cone Of Energy really come in handy in the latter stages of the game. Although getting to the 8th Circle takes a long time. Don't keep weapons that are of no use, sell what you don't want. The Underworld The Underworld is a big place and you must go there a few times in order to recover certain artefacts. I always used a different save disc when I visited the Underworld, it's a very hard place to map and you will get a lot of combat practice. Getting lost is very easy to accomplish, so take plenty of magic gems with you. You will also notice that there isn't much light in the Underworld so make sure that you have plenty of torches and enough of the appropriate reagents to mix a lot of Vas Lor (Great light) spells.